Building a Fantasy Stock Market for Social Media Creators
Dynamic pricing from real YouTube/TikTok metrics, prediction markets, provably fair mini-games, and MySpace-style profiles. How I built a fantasy trading game where creators are stocks.
Technical writing on AI infrastructure, systems engineering, and the occasional deep dive into reverse engineering.
Dynamic pricing from real YouTube/TikTok metrics, prediction markets, provably fair mini-games, and MySpace-style profiles. How I built a fantasy trading game where creators are stocks.
Turning a conversation-scoped AI orchestrator into a persistent daemon with cron scheduling, file watching, webhook triggers, and multi-channel notifications.
Building a persistent Earth simulation where 9 different LLMs live as ordinary people in 1976, unaware they're in a simulation. Bubble-scoped worlds, Smallville memory, and a three-layer anachronism filter.
Building a cross-platform Animal Crossing save editor that handles big-endian PowerPC binary formats, CRC32 checksums, 6,379 items across 9 languages, and four different game versions.
Building a full-stack companion app for Fields of Mistria with one-click Nexus Mods installation, real-time save data dashboards, and WebSocket-powered streaming overlays.
How I built an autonomous development engine that routes tasks across Claude, GPT-4o, Gemini, and Kimi, with self-healing RAG and phase-based QA gates.
Most RAG systems treat code like prose. Here's what happens when you chunk by AST nodes instead of token counts, and why it changes everything about retrieval quality.
Anima is an autonomous AI companion with a Live2D avatar, 11 emotion states, markdown-based personality, and a skill system that checks your email, monitors your GitHub, and builds tools without being asked.
A single-file MCP server that gives Claude Code native Discord access. No bot framework, no web server, just stdio and async HTTP calls.
How I added a second player to NBA 2K16's career mode by reverse engineering the entity system, hooking the career save pipeline, and discovering that the fix was a single integer at entity+0x578+0x08.
How I built a system that generates functional RuneScape quest implementations from a single prompt, targeting a 7.8M character Kotlin/Java codebase with zero human code editing.
An autonomous NLHE bot that reads cards via SVG parsing, solves game trees in real-time with TexasSolver, and plays 200 hands/hour on a popular online casino with sub-second preflop decisions.